OverWorld
Introduction
OverWorld is an RPG being developed primarily using Python and C. It uses pygame. There is only one (sometimes two) developer(s) working on OverWorld and he only works on it occasionally. As a result, progress is pretty slow but always ongoing. To see the latest changes firsthand, you can download the source from SVN.
You can also visit the Sourceforge project page for OverWorld.
Roadmap
Rough roadmap:
Scripting
- [x] Embedded interpreter (console)
- [x] Scriptable events
- [x] Scriptable dialog
- [/] Scriptable graphics
Mechanics
- [x] Tiles
- [x] Layers
- [x] Maps
- [x] Map Saving/Loading
- [x] Characters
- [/] Saving Engine State
Art
- [/] Scenery
- [/] Characters
- [/] Inventory
- [/] UI
Legend: / = half way; x = done
Screenshots
Screenshots of OverWorld, by date.
2005-02-24 | 2005-09-02 | 2006-07-22-1 |
2005-03-29-1 | 2005-09-03 | 2006-07-22-2 |
2005-03-29-2 | 2005-09-20 | 2006-07-22-3 |
2005-04-27 | 2006-01-14 | 2006-09-30 |